Hi,
I was looking for a solution to distribute OpenMW on a systems without recent libbullet, OIS, outdated OGRE and so one. I have download tar.gz with binary. It looks like that:
.
|-- games
| |-- omwlauncher
| `-- openmw
`-- share
|-- applications
| `-- openmw.desktop
|-- games
| `-- openmw
| `-- resources
| |-- caelum
| | |-- AtmosphereDepth.png
| | |-- CaelumGroundFog.cg
| | |-- CaelumLayeredClouds.cg
| | |-- CaelumPhaseMoon.cg
| | |-- CaelumPointStarfield.cg
| | |-- CaelumSkyDome.cg
| | |-- CloudCoverLookup.png
| | |-- DepthComposer.cg
| | |-- DepthComposer.compositor
| | |-- DepthComposer.material
| | |-- DepthRender.program
| | |-- EarthClearSky2.png
| | |-- GroundFog.material
| | |-- GroundFog.program
| | |-- Haze.program
| | |-- LayeredClouds.material
| | |-- MinimalCompositorVP.cg
| | |-- MinimalCompositorVP.program
| | |-- PointStarfield.material
| | |-- Precipitation.cg
| | |-- Precipitation.compositor
| | |-- Precipitation.material
| | |-- SkyDome.material
| | |-- Starfield.jpg
| | |-- Starfield.material
| | |-- Sun.material
| | |-- SunGradient.png
| | |-- moon.material
| | |-- moon_disc.dds
| | |-- noise1.dds
| | |-- noise2.dds
| | |-- noise3.dds
| | |-- noise4.dds
| | |-- precipitation_drizzle.png
| | |-- precipitation_hail.png
| | |-- precipitation_icecrystals.png
| | |-- precipitation_icepellets.png
| | |-- precipitation_rain.png
| | |-- precipitation_smallhail.png
| | |-- precipitation_snow.png
| | |-- precipitation_snowgrains.png
| | |-- sphere.mesh
| | `-- sun_disc.png
| `-- mygui
| |-- Comic.TTF
| |-- VeraMono.ttf
| |-- bigbars.png
| |-- black.png
| |-- core.skin
| |-- core.xml
| |-- mwgui.png
| |-- mwpointer.png
| |-- openmw.font.xml
| |-- openmw.pointer.xml
| |-- openmw_box.skin.xml
| |-- openmw_button.skin.xml
| |-- openmw_chargen_birth_layout.xml
| |-- openmw_chargen_class_description_layout.xml
| |-- openmw_chargen_class_layout.xml
| |-- openmw_chargen_create_class_layout.xml
| |-- openmw_chargen_generate_class_result_layout.xml
| |-- openmw_chargen_race_layout.xml
| |-- openmw_chargen_review_layout.xml
| |-- openmw_chargen_select_attribute_layout.xml
| |-- openmw_chargen_select_skill_layout.xml
| |-- openmw_chargen_select_specialization_layout.xml
| |-- openmw_console.skin.xml
| |-- openmw_console_layout.xml
| |-- openmw_dialogue_window_layout.xml
| |-- openmw_edit.skin.xml
| |-- openmw_hud_box.skin.xml
| |-- openmw_hud_energybar.skin.xml
| |-- openmw_hud_layout.xml
| |-- openmw_infobox_layout.xml
| |-- openmw_interactive_messagebox_layout.xml
| |-- openmw_inventory_window_layout.xml
| |-- openmw_layers.xml
| |-- openmw_list.skin.xml
| |-- openmw_mainmenu_layout.xml
| |-- openmw_mainmenu_skin.xml
| |-- openmw_map_window_layout.xml
| |-- openmw_messagebox_layout.xml
| |-- openmw_progress.skin.xml
| |-- openmw_stats_window_layout.xml
| |-- openmw_text.skin.xml
| |-- openmw_text_input_layout.xml
| |-- openmw_windows.skin.xml
| |-- smallbars.png
| `-- transparent.png
`-- pixmaps
`-- openmw.png
If I understand correctly I need to put /games to the appdir too. Right?
